A school project at http://www.lecampusadn.com
Its my first environment in unreal
- Creating all assets
- Procedural texturing using substance Designer, unique texture using Substance Painter, photo base texture using Photoshop
- Creating basic shaders in unreal
- Creating a spline blueprint for the cables and chains
- Lighting the scene, using LUT file for color correction, some post effects
- Optimization for substance Designer materials and using LOD